Gaming audiences responded warmly to Marvel’s Wolverine, yet reputable critics have delivered muted assessments.
Following the triumph of Marvel’s Spider‑Man, Insomniac launched the new title, describing it as a fresh offering built around the iconic hero. While the premise is promising, several reviewers have noted that its fairly linear plot falls short of the expansive, open‑world scope celebrated by players of the previous installment. Additionally, the heightened inclusion of accessibility features has led some to label the combat mechanics as too permissive and consequently dull.
Currently, the game sits as the lowest‑rated project in Insomniac’s catalogue. In response to ongoing player feedback, community lead James Stevenson emphasized during a recent X post that the studio has been accelerating development efforts to refine the experience. — James Stevenson (@JamesStevenson) September 15, 2026
The game now boasts a 4.82‑star rating on the official PlayStation Store, with more than 25,000 owners sharing positive impressions. It ranks as the second‑best‑selling title on the platform, trading places only with EA Sports FC 27 and Grand Theft Auto 6 for third spot.
“Reviews are not everything. A game can be fun and sell millions of units even if it didn’t achieve the highest critical scores,” wrote one fan on Reddit, while others asserted the title offers a perfect gateway for casual gamers. Speaking from his own experience, an avid Dark Souls and Elden Ring enthusiast declared, “I’m certainly not a casual gamer, but I love this game. The combat isn’t deep, but it feels satisfying and enjoyable, and I haven’t regretted purchasing it.”
“It’s essentially a power fantasy; honestly, that fits Wolverine perfectly within the Insomniac universe. No one wants to play through Shooting Stars and feel inadequate,” added another viewer.
— Liam McIntyre, Marvel’s Wolverine actor, commented on social media, expressing gratitude for the “amazing” fan support following release. “We spent years building something we’re all proud of. It’s an honour of a lifetime to answer such overwhelming appreciation. Our aim was to deliver an original, immersive story that resonates with players long after launch,” Haluk Mentes of Marvel Games explained. “Our goal was to provide a fresh and immersive way to experience Logan’s journey, alongside Insomniac Games and Sony Interactive Entertainment.”

